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Freddy Krueger Dead By Daylight Map

Logo aNightmareOnElmStreet.png

A Nightmare on Elm Street™
ANightmareOnElmStreet main header.jpg
Release Engagement 26 October 2017 (Th)
Category Affiliate DLC
Cost $vi.99
Theme Music No special Theme Music
Store Page

CHAPTER 6: A Nightmare on Elm Street™ is the sixth Chapter DLC forExpressionless past Daylight IconHelp DBDlogo.png .

This DLC features:

  • A new Killer (The Nightmare)
  • A new Survivor (Quentin Smith)
  • A new Realm (Springwood/Badham Preschool)

Description [ ]

A Nightmare on Elm Street™  is a brand new Chapter for Expressionless past Daylight.

At that place are boogeymen, and they practice live under your bed. They are inside your room, and inside your mind - your dreams and sometimes dreams come true. Freddy Krueger knows the true pregnant of haunting. The true meaning of pushing someone into that dream state where y'all are uncertain whether yous are awake or asleep - alive or on the verge of death. Some more than than others will resist sleep, similar young Quentin, who is forced to head dorsum where Freddy learned well-nigh revenge. Back to Badham Preschool.

Back to schoolhouse

Who would have thought that dreams could actually practice harm? Physical, pain inducing harm? Fear and hurting stemming from a scarred soul who seeks revenge for a punishment he deserved. Freddy Krueger will always be remembered - whether you are awake or comatose.

A Nightmare on Elm Street™  is a Chapter for Expressionless by Daylight. Information technology includes a new Killer, a Survivor and a Map.

Killer: The Nightmare [ ]

Main article: Freddy Krueger

Killer'due south Info [ ]

EK charSelect portrait.png

Freddy Krueger

How will you stop someone who won't even let your dreams be? Who volition never permit you balance and regain some strength so you are able to keep on fighting. Freddy is relentless in his struggle and yearns for retribution. He does not sees the wrongs he did, but rather how he was wronged. He does not hear the cries of pain and suffering children. He just sees his claws closing in on your neck.

Killer Ability - Freddy Krueger: Dream Demon

FulliconPowers dreamDemon.png


DREAM DEMON:
Dream Demon cloaks The Nightmare from awake Survivors, causing them to hear his Terror Radius IconHelp terrorRadius.png, but only seeing him fully when he is within 16 metres , and only intermittently from 16 to 32 metres .
The Nightmare is invisible to Survivors when he is farther than 32 metres away.


Micro-Sleep:
The Nightmare'due south presence in the Trial Grounds induces micro-sleep, passively causing Survivors to fall asleep over 60 seconds , after which they enter the Dream World.


Dream World:
One time within the Dream World, Survivors suffer from the Oblivious IconStatusEffects oblivious.png Status Event:

  • Survivors merely hear The Nightmare'south non-directional Lullaby.
  • Survivors tin come across and be affected by Dream Traps placed past The Nightmare.

Successful Basic Attacks immediately pull Survivors into the Dream World, unless they recently woke upwardly using an Alarm Clock IconStatusEffects sleepPenalty.png .


Waking Upwardly:
Survivors have several ways to wake up and go out the Dream World:

  • Declining Skill Checks IconHelp skillChecks.png
  • Have an awake Survivor perform the Wake Upwards action on them.
    Each successive Wake Up activity will take twice as long to perform.
  • Find and apply their personal Alarm Clock.

Using the Alarm Clock volition give Survivors amnesty from micro-sleep for thirty seconds .
This includes existence pulled into the Dream World by successful Bones Attacks.


SPECIAL ABILITY: Dream Snare Atl Hud PB DreamSnare.png
Press and hold the Power push to identify a Dream Snare on the ground straight in front of The Nightmare.
Survivors that come in contact with a Dream Snare suffer from the Hindered IconStatusEffects hindered.png Status Effect, slowing them for as long as they remain inside its Expanse of Effect and for a brusque elapsing later leaving it.


SPECIAL Ability: Dream Pallet Atl Hud PB DreamPalllet.png
Press and agree the Ability button to identify a Dream Pallet at an available location.
A Dream Pallet dropped by a Survivor will be destroyed immediately and non stun The Nightmare.


SPECIAL Power: Dream Projection Atl Hud AB DreamProjection.png
Press and concord the Active Ability button to perform a Dream Projection and teleport to a Generator IconHelpLoading generators.png in view.
Releasing the button early will cancel the activeness.

For each Survivor in the Dream Earth, the cool-downwards of using Dream Projection is reduced by a stack-able fifteen % .


"You lot have nothing to worry about. This won't hurt one... little... flake." — Freddy Krueger

Killer'south Perks [ ]

Fire Up Fire Up

The increased pressure level of losing your preys fills you with anger and gives yous unsuspected motivation.

Each time a Generator is completed, ''Burn Upwardly'' grows in power.
* Gain a stack-able '''<span grade="luaClr clr clr2" manner="color: #e8c252;">3</span>'''/'''<span form="luaClr clr clr3" style="color: #199b1e;">three.v</span>'''/'''<span class="luaClr clr clr4" way="colour: #ac3ee3;">4</span>''' '''&#37;''' Action Speed bonus to picking-upwardly and dropping Survivors, breaking Pallets<span manner = "padding: 0 0 0 0"></span> and Breakable Walls<bridge style = "padding: 0 0 0 0"></bridge>, damaging Generators<bridge mode = "padding: 0 0 0 0"></span>, and vaulting Windows<span style = "padding: 0 0 0 0"></span>, up to a maximum of '''<span form="luaClr clr clr2" manner="color: #e8c252;">xv</span>'''/'''<span class="luaClr clr clr3" fashion="color: #199b1e;">17.5</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">20</span>''' '''&#37;'''.

The increased pressure level of losing your preys fills you with anger and gives you unsuspected motivation.

Each time a Generator is completed, Fire Up grows in ability.

  • Gain a stack-able three / 3.5 / 4 % Action Speed bonus to picking-upwardly and dropping Survivors, breaking Pallets IconHelp pullDown.png and Breakable Walls IconHelp breakableDoors.png , damaging Generators IconHelpLoading generators.png , and vaulting Windows IconHelp window.png , upwardly to a maximum of fifteen / 17.v / 20 %.

"Now why don't you just fucking die?" — Freddy Krueger

Remember Me Remember Me

You go '''''obsessed''''' with one Survivor.

Each time the '''''Obsession<bridge style = "padding: 0 0 0 0"></span>''''' loses a Wellness State<bridge style = "padding: 0 0 0 0"></span>, ''Think Me'' gains '''<span class="luaClr clr clr2" style="color: #e8c252;">1 Token</span>''':
* '''Increases '''the Opening time of both Go out Gates<span way = "padding: 0 0 0 0"></span> by '''<span class="luaClr clr clr6" style="color: #ff8800;">4 seconds</span>''' per Token, up to a maximum of '''<span grade="luaClr clr clr2" style="color: #e8c252;">eight</span>'''/'''<span class="luaClr clr clr3" way="color: #199b1e;">12</span>'''/'''<span class="luaClr clr clr4" manner="colour: #ac3ee3;">16</span>''' '''additional seconds'''.
* The '''''Obsession''''' remains unaffected by this penalisation.
<p>''You can only be '''obsessed''' with 1 Survivor at a fourth dimension.''

You go obsessed with ane Survivor.

Each time the Obsession IconHelp obsession.png loses a Health State IconStatusEffects healing.png , Think Me gains 1 Token :

  • Increases the Opening time of both Exit Gates IconHelp exitGates.png by 4 seconds per Token, up to a maximum of 8 / 12 / sixteen additional seconds.
  • The Obsession remains unaffected past this punishment.

You tin can only exist obsessed with one Survivor at a time.
"You don't remember? Y'all must. You're my number i, and y'all'll never wake up again." — Freddy Krueger

Blood Warden Blood Warden

As soon every bit i Exit Gate<span fashion = "padding: 0 0 0 0"></span> is opened, ''Blood Warden'' activates.
* The Auras<span way = "padding: 0 0 0 0"></span> of Survivors<span fashion = "padding: 0 0 0 5px"></span> standing within the Exit-Gate area are revealed to you.
<p>Once per Trial, hooking a Survivor while ''Blood Warden'' is active calls upon The Entity<span way = "padding: 0 0 0 0"></span> to block the exits for all Survivors for '''<span class="luaClr clr clr2" style="colour: #e8c252;">30</span>'''/'''<span form="luaClr clr clr3" manner="color: #199b1e;">40</span>'''/'''<bridge class="luaClr clr clr4" fashion="color: #ac3ee3;">60</span>''' '''seconds'''.

Equally presently equally 1 Exit Gate IconHelp exitGates.png is opened, Blood Warden activates.

  • The Auras IconHelp auras.png of Survivors IconHelpLoading survivor.png standing within the Exit-Gate surface area are revealed to you.

In one case per Trial, hooking a Survivor while Blood Warden is active calls upon The Entity IconHelp entity.png to block the exits for all Survivors for 30 / forty / 60 seconds.
"This is my world. And y'all tin can't ever leave." — Freddy Krueger

Survivor: Quentin Smith [ ]

Main commodity: Quentin Smith

Survivor's Info [ ]

ES charSelect portrait.png

The Sleepwalker

Quentin Smith will never run out of pills to keep him awake, of energy drinks to make him go another mile or another hour. He will never stop, and hopefully he volition never sleep. Ever over again. Or at least until he's managed to stop Freddy. Fear poses an option: caput into the storm and ride it out, or have the inevitability of death and just go to bed. Quentin chooses the start one. Merely how long tin can he avert sleep? And how will he manage in this place? Where fifty-fifty death tin't provide any kind of tranquillity.

Survivor's Perks [ ]

Wake Up! Wake Upward!

Unlocks potential in your Aura-reading power.

Once all Generators<span style = "padding: 0 0 0 0"></bridge> are completed, ''Wake Up!'' activates:
* The Auras<bridge mode = "padding: 0 0 0 0"></bridge> of the Exit Gate Switches<span fashion = "padding: 0 0 0 0"></span> are revealed to you within '''<span class="luaClr clr clr2" style="colour: #e8c252;">128 metres</span>'''.
* When opening an Exit Gate, your Aura is revealed to all other Survivors within '''<span class="luaClr clr clr6" style="color: #ff8800;">128 metres</span>'''.
* You open Exit Gates '''<span class="luaClr clr clr2" mode="color: #e8c252;">15</span>'''/'''<span class="luaClr clr clr3" mode="color: #199b1e;">twenty</span>'''/'''<bridge class="luaClr clr clr4" style="color: #ac3ee3;">25</span>''' '''&#37;''' faster.

Unlocks potential in your Aureola-reading ability.

Once all Generators IconHelpLoading generators.png are completed, Wake Upward! activates:

  • The Auras IconHelp auras.png of the Exit Gate Switches IconHelp exitGates.png are revealed to you within 128 metres .
  • When opening an Go out Gate, your Aura is revealed to all other Survivors within 128 metres .
  • You open Exit Gates 15 / 20 / 25 % faster.

"Ok, look. If we survive the side by side 24 hours, then I'll accept yous out on a real date." — Quentin Smith

Pharmacy Pharmacy

You have a knack for finding medicine.
<p>Whenever you are in the Injured Country<span style = "padding: 0 0 0 0"></span>, ''Pharmacy'' activates:
* '''Increases''' the Unlocking speed of Chests<bridge manner = "padding: 0 0 0 0"></bridge> past '''<bridge class="luaClr clr clr2" manner="colour: #e8c252;">40</span>'''/'''<bridge class="luaClr clr clr3" way="color: #199b1e;">60</span>'''/'''<span course="luaClr clr clr4" style="colour: #ac3ee3;">80</span>''' '''&#37;'''.
* '''Reduces''' the Hearing range of noises related to Unlocking by '''<bridge class="luaClr clr clr2" fashion="colour: #e8c252;">-8 metres</span>'''.
* '''Guarantees''' an [[Emergency Med-Kit]]<bridge style = "padding: 0 0 0 0"></bridge> when unlocking a Chest<span mode = "padding: 0 0 0 0"></span>.

Y'all have a knack for finding medicine.

Whenever yous are in the Injured Country IconHelp injured.png , Chemist's shop activates:

  • Increases the Unlocking speed of Chests IconHelp chests.png by 40 / 60 / 80 %.
  • Reduces the Hearing range of noises related to Unlocking by -8 metres .
  • Guarantees an Emergency Med-Kit FulliconItems emergencyMed-Kit.png when unlocking a Breast IconHelp chests.png .

"Adrenaline, it is going to go along united states awake. I stole information technology from one of the Nurse's carts." — Quentin Smith

Vigil Acuity

You wait over your friends even in dire situations.
<p>
* '''Increases''' your Recovery rate from the '''''Blindness<span manner = "padding: 0 0 0 0"></span>''''', '''''Broken<bridge style = "padding: 0 0 0 0"></bridge>''''', '''''Exhaustion<span way = "padding: 0 0 0 0"></span>''''', '''''Exposed<span style = "padding: 0 0 0 0"></span>''''', '''''Haemorrhage<span manner = "padding: 0 0 0 0"></span>''''', '''''Hindered<span style = "padding: 0 0 0 0"></span>''''', and '''''Oblivious<span manner = "padding: 0 0 0 0"></bridge>''''' '''Status Effects''' by '''<span class="luaClr clr clr2" style="color: #e8c252;">20</bridge>'''/'''<span form="luaClr clr clr3" style="color: #199b1e;">25</span>'''/'''<bridge class="luaClr clr clr4" style="colour: #ac3ee3;">30</span>''' '''&#37;'''.
* This consequence also applies to all other Survivors<span manner = "padding: 0 0 0 5px"></bridge> inside '''<span form="luaClr clr clr2" manner="color: #e8c252;">eight metres</span>''' of your location and lingers for '''<span form="luaClr clr clr6" style="colour: #ff8800;">15 seconds</span>'''.

You wait over your friends fifty-fifty in dire situations.

  • Increases your Recovery rate from the Incomprehension IconStatusEffects vision.png , Broken IconStatusEffects broken.png , Exhaustion IconStatusEffects exhausted.png , Exposed IconStatusEffects exposed.png , Haemorrhage IconStatusEffects bleeding.png , Hindered IconStatusEffects hindered.png , and Oblivious IconStatusEffects oblivious.png Status Effects by twenty / 25 / xxx %.
  • This consequence likewise applies to all other Survivors IconHelpLoading survivor.png within 8 metres of your location and lingers for 15 seconds .

"I am gonna exist here when you wake upwardly. You are gonna brand information technology." — Quentin Smith

Realm: Springwood [ ]

Main commodity: Springwood

Map's Info [ ]

A place for didactics

When you call up "preschool", you call up of learning. Development and noesis. You put trust in its meaning and heritage. Badham Preschool however, was something completely different. On the outside information technology posed as a identify where anybody could feel safe. But it held hurting and suffering within. Freddy roamed the bounds and distorted everything nosotros took for granted. Nowadays, the preschool is only a shattered retention. Where hallways are abandoned, and where toys provide a disturbing sight of never forgotten torment. It'southward not what information technology once was, and information technology will never return to its old shape. It is forever tainted.

Customisation [ ]

The Nightmare [ ]

Caput Torso Weapon

Freddy Krueger Bloody Freddy

Preschool Gardener Bloody Gardener

Clawed Glove Bloody Clawed Glove

Quentin Smith [ ]

Head Torso Legs

Quentin Smith Bloody Quentin Beanie Quin

Urban Mode Bloody Style Quilted Shirt

Schoolhouse Solar day Bloody Day Relaxed Pants

Gallery [ ]

Trailers [ ]

DOWNLOADABLE CONTENTS
Capacity
Logo lastBreath.png CHAPTER one: The Final Jiff Affiliate Logo halloween.png CHAPTER 2: The HALLOWEEN® Affiliate Logo ofFleshAndMud.png Chapter 3: Of Flesh and Mud Logo sparkOfMadness.png Affiliate 4: Spark of Madness
Logo aLullabyForTheDark.png CHAPTER v: A Lullaby for the Nighttime Logo aNightmareOnElmStreet.png CHAPTER 6: A Nightmare on Elm Street™ Logo saw.png Affiliate 7: The SAW™ Chapter Logo curtainCall.png CHAPTER 8: Drape Call
Logo shatteredBloodline.png Affiliate 9: Shattered Bloodline Logo darknessAmongUs.png CHAPTER 10: Darkness Amid Us Logo demiseOfTheFaithful.png CHAPTER 11: Demise of the True-blue Logo ghostFace.png Affiliate 12: Ghost Confront®
Logo strangerThings.png Affiliate xiii: Stranger Things Logo cursedLegacy.png Affiliate 14: Cursed Legacy Logo chainsOfHate.png CHAPTER fifteen: Chains of Hate Logo silentHill.png CHAPTER xvi: Silent Hill
Logo descendBeyond.png CHAPTER 17: Descend Beyond Logo aBindingOfKin.png CHAPTER xviii: A Binding of Kin Logo all-Kill.png CHAPTER 19: All-Kill Logo residentEvil.png Affiliate twenty: Resident Evil™
Logo hellraiser.png CHAPTER 21: Hellraiser™ Logo portraitOfAMurder.png Chapter 22: Portrait of a Murder Logo sadakoRising.png Chapter 23: Sadako Rising Logo rootsOfDread.png CHAPTER 24: Roots of Dread
Logo residentEvilProjectW.png Chapter 25: Resident Evil™: PROJECT W CHAPTER 26 (Nov 2022) Affiliate 27 (March 2023)
HALF-CHAPTERS
Logo leftBehind.png CHAPTER iii.5: Left Backside Logo leatherface.png CHAPTER 5.five: LEATHERFACE™ Logo ashVsEvilDead.png CHAPTER 11.5: Ash vs Evil Dead Logo hourOfTheWitch.png CHAPTER 21.5: Hour of the Witch
Vesture PACKS
Logo 80sSuitcase.png The 80's Suitcase Logo bloodstainedSack.png The Bloodstained Sack Logo headCase.png Headcase Logo charityCase.png Charity Example
MISCELLANEOUS
DeadByDaylightOriginalSoundtrack main header.jpg Dead by Daylight: Original Soundtrack Logo survivorExpansionPack.png Survivor Expansion Pack Logo killerExpansionPack.png Killer Expansion Pack

Source: https://deadbydaylight.fandom.com/wiki/CHAPTER_6:_A_Nightmare_on_Elm_Street%E2%84%A2

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